Welcome
Welcome to Mrs. Pepperman's Cyber Foundations 2 class. During this semester our class will be exploring Code.org. We will begin with unit 4 the Design Process. You will explore the design process from the user's perspective. We will follow the State of Mississippi's Cyber Foundations 2 Standards created from the program Computer Science for Mississippi (CS4MS) designed by the Research and Curriculum Unit at Mississippi State University. Please use this site to find all of your materials needed for this unit and my class. I have created all of the materials needed under the course materials tab. If you are absent and miss a day you may look under the assignments tab and catch up with the class. The resources tab is an important tab that allows you access to extra material that may help you if you need assistance. Under the More tab you can find my contact information and a link to email me with any questions and concerns.
Code.org
Lesson Plan for Unit 4 lessons 1-3
Teaching Philosophy
Everyone in the classroom makes a contribution either as a student, teacher, and/or thinker. I feel that students learn from each other as much as they learn from me. I believe we never stop learning, and I want my students to know we can learn from each other no matter what their age or ability. Everyone in the classroom is here to make the class better.
Unit 4 Expectations
Unit 4: User Experience Design will allow the students to
1. Identify and explore user needs in order to understand the purposes of design.
a. Express opinions respectfully and effectively
b. Critically evaluate an object for how well its design meets a given set of needs
c. Identify empathy for the user as an important component of the design process
d. Distinguish between creator needs and the needs users
Learning Objectives
Students will be able to:
1. Identify and explore user needs in order to understand the purposes of design.
a. Express opinions respectfully and effectively
b. Critically evaluate an object for how well its design meets a given set of needs
c. Identify empathy for the user as an important component of the design process
d. Distinguish between creator needs and the needs users
Learning Objectives
Students will be able to:
- Critically evaluate an object for how well its design meets a given set of needs
- Identify empathy for the user as an important component of the design process
- Critique a design through the perspective of a user profile.
- Design improvements to a product based on a user profile.
- Generate multiple strategies for meeting user needs.
- Organize ideas and strategies into meaningful categories.
Contact Information
Please fill free to contact by during school hours from 8:00 am-3:45 pm by email [email protected].
If you would like to speak to me personally you may call during my planning period 11:30-12:50 Monday - Friday.
If you would like to speak to me personally you may call during my planning period 11:30-12:50 Monday - Friday.
All rights reserved © 2019 Gina Pepperman.
Created for ITD 645 Project at the University of Southern Mississippi -July 2019
Site last updated: July 10, 2019